I started the week off by polishing off any bugs before play testing could commence, testing went positively and I managed to get around 5 people to test my game, all giving important feedback on things such as the pace of the game and how difficult it is. Through play testing a couple glitches were found, for example a gun could be bought for $500 but the player needed more than $500 in order to buy it, this is because when the game checks if the player has enough money to buy the gun, it says “>” , instead of “>=”.
I started working on finishing my fundamental tasks, making sure they’re ready for submission and once that was over I started working on my 1000 word report, after reading through the submission guide.
I ended the week by polishing off any work that needed to be submitted such as, changing a couple textures to make them look better in the game and changing their file names to make them more suitable for submission, after that I finally submitted my project.